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#if !defined(COMMAND_H) #define COMMAND_H #include // 命令栈数据结构 struct CommandDS { char szElement[81]; }; // 命令栈链表 struct CommandList { struct CommandDS Command; struct CommandList *pNext; }; struct CommandList *Add_Command(struct CommandList *pNode,struct CommandDS Command); void Clear_Command(struct CommandList *pStart); #endif
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